Friday, November 12, 2010

Mobile - Phone Hard vs Soft vs Directional Buttons

It is often a matter of debate how many hard or soft or directional buttons a mobile phone should have, and what implications this design has on the overall usability of the phone.

With mobile phones, the user experience is critical. Providing a great user experience is crutial, and the ease of navigation is a key part of the user experience.

How many Hard Buttons do you think a mobile phone should have, and what functions should they provide?

How about Directional Buttons? 2-way? 4-way?

Mobile - New Nokia N8 Smart Phone

This seems like a cool, slick new phone.

The camera on it is awesome, it has 12 Megapixels.

It has a game that can be controled by just tilting the phone (using motion sensors, accelerometers, etc)

I am surprised to say that, at least for the past couple of days, I have been having more fun with it than with any of my other iphones, android phones or blackberries.

Let's see if it can continue to surprise and impress.

I'll uplaod a picture whe I get a chance.

Moblie - Challenges of Mobile Apps When compared to Desktop Apps

Challenges / Differences when Developing for the Mobile Versus a Desktop Platform

1. Small Screen Size
2. Dynamic Orientation ( portrait, landscape, upsidedown , etc)
3. Do not get hints when hovering over
4. Much more frequent interruptions (the mobile user is often on the move, with many distractions they have 
    to attend to, and this key factor need to be considred in the design of the UI and interactive model of your 
    mobile application)

Nokia - Qt -QtQuick

QtQuick

A Declarative language

Nokia mobile phones - A Webkit Browser

Webkit Browser

How many people know that nokia has a webkit browser

Webkit is very popular, many browsers like android ect are based on it

Nokia is commited to supporting html5, not yet supported today, but next version will support
(sometime in 2011)


Mobile - Android - Monetizing

Does everybody know how  "ad networks"  work?

- InMobi
- Ad Mob